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I just want to add 3-finger drag-and-drop to the list. It's so useful and much easier than the double tap or holding down the button to move things or rectangle select, especially the latter because I don't like tap-to-click. I don't know why Apple moved it from the trackpad settings to the accessibility settings.


Same! Drives me crazy every time I have to set up a new Mac for myself (I'm a contractor and clients sometimes insist i use their hardware). I have to Google it every time.


Just fyi I replied to that here: https://news.ycombinator.com/item?id=36732918


I'm not sure it's really comparable to instagram "features".

- requires a separate app

- no desktop site yet

- available in a limited number of countries (e.g., most of Europe does not have access yet)


Those hurdles no doubt explain its relatively poor showing, but it remains that it is just another Instagram feature, no matter how poorly implemented the launch was. I'm sure all the above (Threads, Stories, Reels, etc.) took from the services they were intended to copy, but how significant is that in the grand scheme of things?


I wish they would bring SOCOM back.


that would be so awesome, Socom was my absolute favorite game on the PS2 and there hasn't really been anythign to capture that same magic since


Same, but I think you got it backwards, at least based on their description.

User-generated content = content generated by all users (i.e., users you follow and users you don't)

Network-generated content = content generated by users in your network (i.e., users you follow)


Makes sense. I think my framing would make sense if it said platform-generated content. Network per your framing makes more sense.


The description by the author makes it confusing with "network" being used in both terms; definition of one and the term itself in the other.


Yeah had the same issue as above but this does help clear it up


I'm not familiar with extension development or their capabilities, but perhaps the extension author can remotely activate the malicious parts after it passes the update process and perhaps Mozilla doesn't have the manpower to manually review the code of every extension update?


What I've done is sign in using some throwaway account on setup, create a new local user once logged in, login to the new local user, and delete the old user with the Microsoft account.

I think you can also simply unlink and sign out of the Microsoft account once logged in to effectively make it a local user, but your user folder is stuck using the username of the Microsoft account, which also gets cutoff after like 8 characters.

I abhor the whole process and it's annoying because there's no other way to create a local account during Windows 11 setup on e.g., a laptop because it knows that the wifi module works and will not let you progress unless you connect to the internet. I tried unplugging my modem and connecting to my internet-less router, but it still refused to progress because it didn't have internet access.

Don't even get me started on the other dark patterns once you actually have a local user setup, like being pushed through part of the OOTB Windows setup again after a major feature update asking you to login into a Microsoft account and making sure you still want all the (user accessible) telemetry off.

The worst part is that I actually like Windows 11 and some of the new features like the tiling layouts when hovering over the maximize button on a window, the new default terminal program, etc. But, the whole thing is entirely soured by dark patterns like the aforementioned forceful use of a Microsoft account, all the extra Edge and Bing crap being shoved down my throat, the poor web-first Windows search, widgets just basically being an MSN feed, Teams starting at login by default on a new install, random apps and games being advertised in the start menu on a new install, etc.


You realize most windows users will simply go with the flow?


Of course, but what's your point? That's not meant to be rude. I'm just confused because I talking about myself, not "most windows users".


My point is that there’s a small loophole still open actionable for powerusers right now but that won’t be the case for too long. Probably the best thing is to start migrating to a different platform, or at least start thinking about it.


That's a fair point, but even if they got rid of this loophole, I'm sure there'd still be a registry or group policy loophole. I'd totally switch to Linux if it wasn't for my gaming library, my Nvidia card, and some of the software that I use that is either Windows only or works better on Windows, like the Affinity suite, Blender, UE5, etc. I know the latter two support Linux, but it goes back to the Nvidia card and they simply run better on Windows, at least from my experience. Proton also seems like a pain requiring Steam/Lutris to manage different versions of Proton/Wine, plus a good chunk of my gaming library isn't supported.


So instead of keeping a windows machine exclusively for your old catalog of games you likely rarely play and only buying new games which run under Linux, you're gonna keep upgrading through whatever nightmare path remains available just so your main PC can run those games?

Or is it that you're so concerned with experiencing specific games which will come out only for windows that you're willing to suffer that he'll?

Because really... Your comment makes you seem irrationally attached to windows only games....


I only have the one machine and I'm not buying another just to move to Linux. Maybe when it's time to upgrade, I'll go for an AMD GPU and move to a Linux distro.

Regardless, I mentioned other software besides video games and there's more besides what I listed. I've already gone through the process of making Windows less of a nightmare that it's not a problem for me right now. So no, I don't think it's irrational, regardless of video games, to go through the headache of dealing with Linux distros right now, which I've done plenty of in the past and is its own hell that I'd have to suffer.


For me, that platform is Windows LTSC / Enterprise / IoT, using a resale market product key.


Yeah, in the same way that cattle at the slaughterhouse "go with the flow"?


> As mentioned in another post I maintain a list of weird links you can browse at random if you want to do some browsing https://theforest.link/

Out of 6 random tries, all were dev oriented and none were what I would consider weird. 3 out of the 6 were websitehowto.com and the other 3 were developer blogs. Perhaps it was just poor luck, but I don't see how websitehowto.com, a "5-page guide to start a Wordpress website", really fits.


So there’s some 1800 links in there and it’s possible that some might have been expired and then squatted or redirected to some crappy websites.

I just run the experiment and out of 6 clicks I got:

- a site no longer online - a personal blog on neocities - another blog on blogspot - a dev oriented personal site - another neocities website - a site dedicated to home networks

Again, unfortunately most indie web is also tech web, there’s no way around it.


I think you can lock a page to prevent editing on Notion, but I'm not sure if that's something only the owner of the document can do. A dedicated read-only mode would be useful though.


> VR glasses have not yet gained mainstream acceptance among the general population in the way that phones had achieved before the iPhone.

The same could be said about the iPad and Apple Watch, no? Tablets and smart watches weren't popular before their introduction. With that said, I don't think the skepticism is unwarranted. Just because Apple has been successful in introducing new product categories in the past doesn't inherently mean that they will be this time.


There were tablets long before the iPad, which was supposed to eventually replace desktops/laptops, although sadly that still hasn’t happened and doesn’t even seem to be on the horizon.

As for the watch, watches are a very popular accessory generally, and there have been plenty of entrants before the apple watch, all the way from the casio calculator, to fitbits and pebbles to android wear.

If you were already into watches, and were already in the apple ecosystem, which I have to imagine was a large set of people, the apple watch was basically an insta-buy, not only because of its integration but also it’s customizability.

I don’t see those same variables present for VR as were for the watch, but I do see similarities between AVP and iPad in how it’s billed as a pro device, and I imagine it will suffer a similar fate of falling short of expectations.


Yes, but it's not very consistent. For example, Safari will not maximize if you double click the title bar. It'll just maximize vertically.


"Maximize" on MacOS means "go to the largest useful size", not "fill the screen". It's application and context dependent. ("Fill the screen" is a separate mode which the top comment is complaining about, justifiably IMO.)


That's because it's not Maximize, it's Zoom, which uses content hints to resize the window while not wasting space with useless empty space inside the window, thus still allowing one to see other windows. When there's no content size hint it falls back to what Windows and Linux call Maximize, which is more like a windowed fullscreen mode.


This probably reflects my not 'coming from' macOS or idiomatic ways of working in it, but I basically never hit 'maximize' on a window because I want to see more of whatever happens to be in the window. I hit 'maximize' because I want to use an app's internal features (tabs, split panes) to manage multiple app-specific contents/views instead of external window management.

I'm never like

> Ah, just let me resize my browser window so that this image will fit within it!


I understand that. IMHO macOS should have both Maximize and Zoom as they do different things and serve different use cases (Apple seems to think that if you want Maximize you actually want fullscreen, which kind of makes sense in a way, except not, e.g when one wants to still be desktopish and rely on cmd tab or cmd backtick, and because the fullscreen/tiling/spaces is crappily implemented for power users)

Now, in practice, Zoom is really nice when it works (I'm using it all the time with Finder+ windows), the problem is that it takes a single app not providing the content size hint for it to break and make it confusing. And then a vicious circle starts where more apps don't care about what it's supposed to do, and before you know it Zoom is mostly falling back to being Maximize most of the time, and people wonder why when it's doing the original Zoom thing it behaves differently and think it's weird and broken (which is perfectly understandable)

In a way Apple either did not embrace the winlin paradigm enough (e.g having a proper Maximize alongside Zoom + having an option for per window cmd tab) or they did not stick to their guns enough (enforcing Zoom to be correct + having a worthy fullscreen/tiling implementation) and we're left with a shitty compromise.

+ A very similar case that ties into this is how the Finder went from being fully spatial to a half-spatial half-global compromise.


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