The response time of physical computational elements is finite, and neurons are no exception. In hierarchical models of cortical networks each layer thus introduces a response lag. This inherent property of physical dynamical systems results in delayed processing of stimuli and causes a timing mismatch between network output and instructive signals, thus afflicting not only inference, but also learning. We introduce Latent Equilibrium, a new framework for inference and learning in networks of slow components which avoids these issues by harnessing the ability of biological neurons to phase-advance their output with respect to their membrane potential. This principle enables quasi-instantaneous inference independent of network depth and avoids the need for phased plasticity or computationally expensive network relaxation phases. We jointly derive disentangled neuron and synapse dynamics from a prospective energy function that depends on a network's generalized position and momentum. The resulting model can be interpreted as a biologically plausible approximation of error backpropagation in deep cortical networks with continuous-time, leaky neuronal dynamics and continuously active, local plasticity. We demonstrate successful learning of standard benchmark datasets, achieving competitive performance using both fully-connected and convolutional architectures, and show how our principle can be applied to detailed models of cortical microcircuitry. Furthermore, we study the robustness of our model to spatio-temporal substrate imperfections to demonstrate its feasibility for physical realization, be it in vivo or in silico.
Researchers at Heidelberg University and University of Bern have recently devised a technique to achieve fast and energy-efficient computing using spiking neuromorphic substrates. This strategy, introduced in a paper published in Nature Machine Intelligence, is a rigorous adaptation of a time-to-first-spike (TTFS) coding scheme, together with a corresponding learning rule implemented on certain networks of artificial neurons. TTFS is a time-coding approach, in which the activity of neurons is inversely proportional to their firing delay.
Interactivity maybe, intractability is not having the property of being tractable. For an algorithm, this means that its performance can not be described in polynomials. But your point is still valid, a pdf does not support animations, thus a pdf would be useless.