For those like myself who have wanted this but for Civ1 (all 4 of us), someone on CivFanatics has made incredible progress, and the game is actually playable now: https://github.com/rajko-horvat/OpenCiv1
I can definitely vouch for the 2 or 4 narrative, those have always been my favorites of the 'Modernish' civ games, but my favorite will always be CivNet (Civ 1 with multiplayer). There is some real simplicity in Civ 1 that makes it much better suited to a multiplayer experience than the later entries. It is a real pain to get any non-hotseat multiplayer working nowawdays, but well-worth it.
Agree, wish there were quality of life improvements to Civ1 that kept the simplicity and aesthetics fully intact, while modernizing some of the tedious mid/late game stuff like managing each city in a large empire based on some straightforward goals like 'more science' or 'fastest path to rocketry' or whatnot.
Freeciv unfortunately has none of the charm of Civ1.
He mentions in the post that his focus is on Roman history, and that his discussion on peasants will be most applicable to the late Mediterranean antiquity
>Ensheetification is a newly coined, informal term, likely from
Hacker News, describing the trend where web/app interfaces become dominated by large, card-like "sheets" or panels that slide up, covering content, similar to how apps like Google Maps, Instagram, and Apple's iOS use full-screen or partial-screen overlays, effectively "sheeting over" previous views to present new information or actions.
I propose MSDS in stead, short for My Sheet Don't Stink.
[0] https://slate.com/technology/2012/08/icann-top-level-domain-...
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