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> Denuvo is there to prevent piracy within the first 90 days of release [...] They don’t care that it’s eventually cracked

Ah, so Denuvo is always removed after ~90 days after release, as there is no point for them to keep it there?


Not strictly after 90 days, but Denuvo is usually removed after the peak sales period for a game. It's really at a publisher's discretion when to remove it, as the sales model for Denuvo is that you have to continue paying for it on a subscription basis to keep it active.

Denuvo is sold as a subscription to developers, and it is often removed 6–12 months after release.

Yet I have a bunch of games on steam wishlist which I've been waiting for years to buy.

The stopper is of course denuvo, which they keep renewing the license of, for no good reason.


Maybe because a lot of users still have those games wishlisted?

Having the game wishlisted is a signal of players waiting for a sale, or future patches/correction, or simply not bothering to cleanup wishlist, not a signal of someone is eager to pirate the game.

Yeah, goddamn hammers needs to be way softer, do you know how many thumbs worldwide have been hurt by them? Clearly the fault of the hammer.

If I have you hammer with a wax coated handle then it will regularly slip out of your hand.

One could blame the user for not "just" holding it right. Or alternatively reconsider if the handle should have a grippy coating instead.


More modern version: No you are holding your iPhone wrong, it is not a design fault that makes a ground loop in the antenna if you hold two metal surfaces with your hands.

> Chrome profiler says the GPU is in use almost 100% of every frame. And nvtop says the GPU is 35% utilized by that (well isolated) chrome tab

Is that a problem? That the GPU is used for 100% of the frame generation is OK, is it not? And 35% utilization sounds maybe tad high for some simple web visualization, but for a full game, sounds normal.

Maybe I misunderstand what you see as the problem here?


Because it’s more like 1%. The CPU doesn’t even warm up like it does when playing Half Life 1 with VSYNC on. There’s some measurement error going on with what it considers utilized.

Funny how different people have different understandings of "success" :)

This seems to mention the score and how likely something is to be on the frontpage, none of those things would mean "success" to me.

The value from Show HN isn't from the eyeballs, your website analytics reaching higher than before or the score of the HN submission, the value sits in the conversations and discussions you'll end up having in the comments, how you think about all of those things afterwards and what you end up acting on.

There are few communities where you can (hopefully constructively) criticize a project and also receive proper criticism of your project, usually backed by real arguments rather than just emotional pleas, HN is one of these, and I'd say Show HN is the place where you can really receive good and actionable feedback as long as you're also able to look past and ignore the less thoughtful comments.


Well, the amount of valuable comments that would form a good discussion is highly correlated with the time a project being on front page, isn’t it.

Well, kind of but also not fully. Yes for the "global" frontpage, but for the /show list, your submission can stay on the "front" there for almost a full week, and with proper discussions already establish the first day or two, you still get valuable insights after days, even after it drops off.

But I think that requires eager participating from the submitter as well, not just drop your project and not replying to anyone, or not replying with an open mind/required perspective.


>for the /show list, your submission can stay on the "front" there for almost a full week

Good to know this and yes, ShowHN gathers more discussions with the author. One question: is it still true, that a submission can stay for days on /show for days? I read here recently that with the LLM trend of creating software /show became very overcrowded.


As of writing this comment, this is item #30 (last) on /show:

> Show HN: Live Sun and Moon Dashboard with NASA Footage (lumara-space.app) - 222 points by beeswaxpat 5 days ago | flag | 70 comments

So yeah, definitively possible for it to stick around multiple days. Maybe not a full week anymore like it used to in the past, but still a long time. Conversations and engaged discussions can continue past that too, as authors check for replies then reply themselves, and so on.


That is true and I agree. I guess in this case the "success" I meant was hitting and staying on the front page so that more people can see your project.

Does anyone really get good advice from hackernews or do regulars here just have an inflated sense of self importance?

I think focusing on intended users / customer base for feedback is better than a bunch of students and wannabe entrepreneurs who will never actually buy your product


> Does anyone really get good advice from hackernews

Yes, absolutely. Over the years I've probably done 10-15 Show HNs that had comments that had direct impact on either features or the whole direction of the project, to great effect. Sometimes it's the comment itself, sometimes it's the thoughts that the comment spawns, doesn't have to be direct.

I think getting feedback from intended users is needed as well, but it doesn't replace more honest and forthcoming feedback which you'll receive from HN, but feedback from HN won't replace feedback from users coming from other sources.


Wine -> Running Windows programs on Linux

WSL -> Running Linux VM inside of Windows

Wine is more like emulating Windows API behavior on Linux, while WSL is Microsoft throwing their hands in the air and saying "Lets just VM Linux wholesale".

Both aim to avoid Windows, neither replace Linux but instead tries to move more to Linux.


>Both aim to avoid Windows, neither replace Linux but instead tries to move more to Linux.

I don't agree: WSL is an attempt to use programs developed for Linux in Windows. It is clearly for people who want to use Linux programs but don't want the headache of setting up Linux or dual booting.


> WSL is an attempt to use programs developed for Linux in Windows.

Then I'd think it be available as a "right-click > Launch Linux Program" or something like that, like WSL1, rather than the VM approach WSL2 takes which gives you entire environment. Even Microsoft themselves market WSL like that:

> Windows Subsystem for Linux (WSL) lets developers run a GNU/Linux environment - https://learn.microsoft.com/en-us/windows/wsl/

I agree with your last part though, it's for people who want to use Linux without the headache of dual-booting or managing their own VMs, so they use predefined packaged VMs ala WSL instead.


I guess I was more contesting that WSL is for people to get away from Windows, when it is actually the other way around; it reduces the friction between tools developed to only work on Linux and Windows users, so that the Windows user can stay using just Windows. Back when I used Windows, this was always a point of contention for installing most dev related apps, and trying to use MinGW was such a pain (WSL was broken on my computer then due to Hyper-V being BIOS disabled). I used Linux now on my main computer, but I recently tried WSL on a family member's computer and I can see how if you just do all dev work in WSL, you would never have to go through the process of migrating to an entirely new OS and still get all of the benefits.

WSL1 seemed great, until it wasn't. Then WSL2 came along, which is just a VM and works identical to VirtualBox et al. Still huge hassle to deal with various things that get confused when you run it in a "Linux-but-not-really-but-also-Windows" environment.

Better to just go straight to what you actually want, which seems to be a proper Linux distribution, everything just works as expected then.


Different sector, but I'd say Blackmagic Design seems to be run by people who actually use their own products and care about both product experience and engineering.

In the creative industry there is a bunch of these "boutique" companies that places great care on the final experience. Probably Blackmagic Design is no longer "boutique" to be fair, but seems they still got the culture right.


Good luck with that. I have a Windows computer I sometimes have to run stuff on overnight, like renders or what not. I've disabled everything I can related to Windows Update, plus setting "Active hours" or what not, so the computer doesn't reboot because of updates in the middle of the night.

Today I woke up, went to check the progress and wouldn't you know, Windows Update updated the computer and rebooted, and what I was waiting for was aborted... So fucking tiresome to use shit like this.


That's the biggest reason why I stayed on Windows 7 for so long. I could run Blender for two or three days and not give a shit. Meanwhile my friends couldn't even play a game of Factorio without Windows hijacking the computer and rebooting. There was an infamous incident years ago, early in the life of Windows 10, where members of Achievement Hunter lost half of an episode because one of the computers that recorded the audio tracks decided it had to update while they were recording. This has been going on for a decade now and shows no signs of being stopped.

I've seen people resorting to disconnecting machines from the internet to prevent this. They load up the software they need, then it never goes online again, so updates can never bother them or otherwise get in the way. The software thus stays exactly as they want it to be. It's an appliance at that point.

It's annoying to have to shuffle files over to it, if that's needed for its job, but I think it's still a worthwhile thing to consider (it's insane that we've gotten to this point, but such is life). If it isn't workable, then fine. But if it is, the hassle of shuffling files using external SSDs or whatever is probably better, or at the very least more consistent, than turning on your machine one day and finding it corrupted itself due to an update, or the software in question got a UI update which breaks your workflow for a month.


Hm, yeah, can't really disconnect it, I'm using it for (local) CI purposes as well. I could disconnect it from the internet though, keep the local connection, but maybe actually explicitly blocking anything windows/microsoft for the period I want it to stay online, might work sufficiently.

Regardless, thanks for the ideas!


> I've seen people resorting to disconnecting machines from the internet to prevent this.

The Windows Update processes were really a stubborn bunch in W10 - not sure if anything have changed in W11. These probably were given the highest privileges that made them spawn periodically outside any scheduled tasks settings somehow. Some 3rd-party tools were able to neuter most of them but these were like zombies. Continuously rising up.


Windows power / restart has gotten absolutely fucked in the last 10 years.

Hibernate? Gone by default.

Sleep? Ineffective 1/2 the time because a Microsoft utility force-wakes it.

It's sad that 15 year old Windows system was more usable than one today.


Close Windows laptop and leave it on desk, open in morning... 50/50 chance:

1. Laptop has most of its battery life still because it slept successfully and predictably

2. Laptop drained battery to 5% and only then slept


Have you tried using a program that regularly simulates keypresses or mouse movements so the computer thinks the user is still active? The `SCROLL` key for instance can be pressed without causing unwanted side effects, but it stops my Windoze VM from going to sleep.

I have not, interesting idea and I'll definitively try it out. Thanks!

There are some well-known scripts. All variants of the same pattern.

E.g. https://gist.github.com/LuisAGC/843a2a45617d7ad05687c2f8a15c... or https://github.com/TheBear1616/CapsLock-PreventSleep-Script/...

Scroll lock and F13 are commonly used


I much prefer an ahk script to move the mouse a few pixels periodically...

The game itself is open source (https://github.com/Facepunch/sbox-public) and been in development for quite some time, but finally "launched" ~1 week ago. You can even see their finances from the launch :) https://sbox.game/metrics/finance

Wow, I love that realtime finance dashboard. It's a bold move to share that all publicly.

> Losing one's license means destitution for many Americans.

That'd be the same for a Swede who lives in the middle of nowhere too. Although I'm sure both groups, if they'd loose their license, would continue driving anyways.


Clearly, a bit weird to assume that no license would automatically mean that the driver stops driving, that's not true at all.

...But what percentage of Swedes is that? vs the vast majority of working-class Americans.

Remember, outside of its few biggest and wealthiest cities, the US just does not have decent, reliable public transport, and most places don't have any.


And how many Americans live in places without any public transport?

As a European I spend some time in LA and Las Vegas and while not optimal I could get everywhere without a car. I could even do a day-trip to Bakersfield by bus.


Your anecdata to this one time you took a trip to California doesn’t help.

You can just look at % of urban residents that use transit, which is lower in US than any western country. Clearly transit isn’t built or available in a sufficient way to majority of people


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