The irony of your WoW example is that "retail" WoW basically evolved by Blizzard adding features in response to player feedback where each step when viewed individually seemed reasonable.
And eventually the situation got so "bad" that players realized they actually didn't want any of this (a lot of people have lengthy commentaries on how more in-game friction somehow makes the game better), and then the demand for Classic actually became overwhelming. And even so, I'm not sure Classic consistently has more players than Retail. Probably just two different player bases.
>WoW basically evolved by Blizzard adding features in response to player feedback
blizzard is notorious for not responding to player feedback, as my original comment serves as just one example of, so i am not sure where you are getting this idea from. there is probably a super compilation somewhere of ion telling the player base that they are wrong about wanting X.
(to be fair to blizzard, they have been better at listening to feedback in the last ~2 years, but that is a very recent change.)
>and then the demand for Classic actually became overwhelming
this is the point in time where my comment starts. demand for classic became overwhelming, and yet they ignored it for years, while telling everyone "no, you are wrong, you do not want classic".
this is the key part: blizzard eventually released classic, and publicly admitted "we should have listened to you guys. you really did want classic.". turns out the player base did actually know what they want.
>And even so, I'm not sure Classic consistently has more players than Retail.
Does it matter if classic doesn't have as many or more players than retail? Nobody said it would. Just that some players would prefer to play classic and that has certainly held up.
You had a great teacher. I learned something today :P
But I think that affirms the GP's point. The jokes needed explanation, which is what you'd expect when the audience is from a different culture and don't understand them natively.
My apologies if I didn't make that clear - my "yes" was to the question "Do you think anyone explains it to them?"
And yep, she was a very good English teacher. It was a more fun class than the other English classes I had through the years. Composition was a pain, but that the teacher was a stickler for everything it helped with my writing and communication skills today. English lit from Beowulf to Pope was a slog. Ancient was ok (mostly Ancient Greek which got into more philosophy rather than word choice because it was a translation). Modern literature was only enjoyable because of Thoreau - I think that was also where I read Waiting for Godot and Rosencrantz and Guildenstern are Dead ... the other plays weren't as memorable.
Aside on that - read The Necklace (in English) in one of those classes... I'm fairly sure that was senior year. In college I took French to finish out my foreign language requirement and the final exam was reading comprehension for La Parure in French. I knew the story and so was able to quickly skim for vocabulary rather than needing to read every page.
All in all, looking back it was good, but as with most school classes, they weren't classes that I enjoyed going to at the time.
Not the GP, and I don't believe in the existence of "common facts" in general, but Wikipedia is indeed a good place to figure out what other people might agree as common facts...
Well, I'm not sure either what the term "common facts" is supposed to mean, but wikipedia is not a good place to look for what "other people" think, unless if by "other people" you mean a small set of wikipedia powerusers. Just like traditional newspapers are controlled by a small set of editors who decide what's worth publishing, so is wikipedia.
In China they link the ID to a phone number (via mobile carriers) and the online services require you to authenticate using the phone (SMS etc.) Unless the kids are able to secretly access the parent's phone there's no low-effort way to work around the system.
I don't know about Korea but if memorizing an ID number works, then that's just a badly designed system.
I'm not sure what your argument is really, unless you're saying there's technically and absolutely no feasible way to securely verify the age of a person before allowing them to access an online service (even if you allow the government to be authoritarian)
when i signed up for mobile service or for internet service in china (i don't remember the specifics), i was given half a dozen sim cards for use in my family. so they were all tied to my or my wife's name, but used by anyone who needed one. i believe the in-laws got at least one or two, and my kids would have gotten one, had they been old enough to have their own phone. i don't know if there was any rule that would restrict who we give those cards.
the actual users of each simcard did not have to identify themselves. so at least then it wasn't about age controls, but it obviously would allow tracing the owner eventually.
I don't understand what you mean by "prediction". Are you simply saying you're not using the AI tools out there and making a claim that they don't boost productivity at all?
Otherwise, even if the existing tools are overhyped (eg. instead of "exponential" gains, they are simply incrementally better), you're still gaining productivity by adopting them. And if they change your workflow, then "almost every part of our work looks different, and will continue to evolve" would be true.
> And if they change your workflow, then "almost every part of our work looks different, and will continue to evolve" would be true.
No, if almost every part of my work looks the same except for a few specific places that are changed, then the claim that almost every part of my work looks different is false.
An analogy isn't an answer to "why", it's a literary device to make it easier to understand a concept.
Even if talking to people is beneficial (I can accept that), you're also shaming people for being introverts. Nobody should be faulted for enjoying me-time. It isn't even harmful. No, it's not like eating too many sweets.
I'm pretty neutral in this fiasco, but if a company is willing to consider *in principle* providing services to the *Department of War*, they'd better be OK with their services being used to conduct surveillance or kill people of other countries...
I think war is bad and generally a stupid thing to do, but my point is that if they were negotiating terms with the department at all, it's really a given they'd be OK with the stuff you took issue with.
And eventually the situation got so "bad" that players realized they actually didn't want any of this (a lot of people have lengthy commentaries on how more in-game friction somehow makes the game better), and then the demand for Classic actually became overwhelming. And even so, I'm not sure Classic consistently has more players than Retail. Probably just two different player bases.
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