Not to compare CCC and DEFCON, but there are quite a few "non-hacking"
things going on at CCC. I was there last year and was surprised to see such a diverse background of attendees—ranging from humanities, arts, to hardcore hackers. In my personal experience I've never seen this kind of a diversity within one event.
Overall it was an amazing experience. Although, a little knowledge of German would have been helpful :)
The technology mentioned by the commentator - UDP Tunnel - is designed to tunnel UDP packets through TCP. I was agreeing with the commentator that it would be a valid solution. I was also pointing out that the days of blocking UDP by default is numbered with the incoming HTTPv3 changes.
On the subject of pupil dilation, in the book Thinking fast and slow, Daniel kahneman explains that for any mentally taxing task pupils dilate in proportion to the difficult of the task. If the task is too difficult, they don't dilate at all.
That's interesting. I could imagine a video game to employ this somehow, as basically the difficulty in designing video games is trying to make the game not too hard or too easy, so the player gets a challenge but doesn't experience it to be too hard.
Bit intrusive to get the pupil dilation currently, but maybe with future VR gear we can get better information and adjust video game difficulty depending on how the player is experiencing the game at the moment.
There is a theoretical risk of player mind spotting the causal link and abusing it. I cannot say definitely is it possible or not, but if pupils dilated not only due to complexity of the task but for other reasons too, then it would seem completely plausible for me.
If the celebs are just doing pre-scripted videos with fill in the blanks, how hard would it be to alter the audio and fill in the blanks yourself using a machine?
IIRC there was a Google deep AI project or something similar which was able to "match" a human voice.