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I came here thinking that "they again mistake game designers for game creators". And found out that this is actually by a main programmer of the game - I was pleasantly surprised.

From my experience programmers influence the way a product looks like, they are not merely "engine creators". They have too kill some "features", create new ones that designers didn't think of.

Programming is not a simple assembly line, where designers create the whole product and workers do it as they are told.



Oh, game programmers absolutely do affect the resulting game design! But when they do so, they're designing, not programming.




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