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1) How do you handle "push"? Technical curiousity, I wanted to do something similar for just cards but couldn't figure out how to do push (long polling?).

2) Does the site "evaluate" the game state? (Know who's turn it is for example.) Sorry, I have no one to play with or I would try your site.



1) Game state is a json that is synced through websocket via Phoenix channels.

2) It doesn't currently enforce game mechanics like player turn.




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