What were the specific concerns of the Kickstarter employees though? Were they being worked extra hours or being abused by management? Or not getting proper market wages? This is quite a heavy hammer to a set of problems, so I'm curious how bad it really was.
Were they firing people arbitrarily making it a positive thing that the company will now have to jump through hoops to reprimand or get rid of the worst non-productive workers? Or the countless other limitations now imposed on the company from making decisions which benefit the existence of the company itself (and the fact they can even hire/pay for these workers)?
Will it make Kickstarter super cautious about hiring new people with their new extensive protections lowering the amount of people who would benefit from the success of various companies who have unions (and the taxation of these which benefits the wider community)? Turning them into mini-exclusive clubs of workers, while everyone else works p/t or on contract to avoid f/t hires?
Were they firing people arbitrarily making it a positive thing that the company will now have to jump through hoops to reprimand or get rid of the worst non-productive workers? Or the countless other limitations now imposed on the company from making decisions which benefit the existence of the company itself (and the fact they can even hire/pay for these workers)?
Will it make Kickstarter super cautious about hiring new people with their new extensive protections lowering the amount of people who would benefit from the success of various companies who have unions (and the taxation of these which benefits the wider community)? Turning them into mini-exclusive clubs of workers, while everyone else works p/t or on contract to avoid f/t hires?