The basic technique is to use modular architecture.
You divide your application into separate problems each represented by one or more modules. You create API for these modules to talk to each other.
You also create some project-wide guidelines for application architecture, so that the modules coexist as good neighbors.
You then have separate teams responsible for one or more modules.
If your application is large enough you might consider building some additional internal framework, for example plugin mechanism.
For example, if your application is an imaginary banking system that takes care of users' accounts, transactions and products they have, you might have some base framework (which is flows of data in the application, events like pre/post date change, etc.) and then you might have different products developed to subscribe to those flows of data or events and act upon the rest of the system through internal APIs.
Perfectly described! People forget or don't know that there are many different architecture across monolithic systems, or that there are something in between monolith and microservice.
You divide your application into separate problems each represented by one or more modules. You create API for these modules to talk to each other.
You also create some project-wide guidelines for application architecture, so that the modules coexist as good neighbors.
You then have separate teams responsible for one or more modules.
If your application is large enough you might consider building some additional internal framework, for example plugin mechanism.
For example, if your application is an imaginary banking system that takes care of users' accounts, transactions and products they have, you might have some base framework (which is flows of data in the application, events like pre/post date change, etc.) and then you might have different products developed to subscribe to those flows of data or events and act upon the rest of the system through internal APIs.