> " if a product is reaching the end of a production line with a high acceptance rate, there is no need for in-process testing."
> This is really interesting, probably controversial, but worth a lot of contemplation and I wonder how this could apply to software.
Depends on the field. In windows the user will test it with no repercursion to the developer. In other industries every bug which is discovered by customer is expensive.
I think its kind of like when in Clojure, you only activate validation on the boundaries of your program in production, and disable the validation in the internals of the program.
Because a factory would still test its input, or the input would have been tested by the supplier.
I've noticed that my unit tests are really useful to work out the bugs, but then they might get stale.
Once something is tested and worked out, it's like they become a little redundant.
In software of course re-iterating the tests is maybe cost free, whereas in physical production 'unit tests' introduce maybe non-negligible costs so the 'advantage' in not having to repeat them possibly makes a difference.
No, because that what he actually think the right answer is, he views these things at the fundamental constraint. He is perfectly able to answer in detail when that the questions as he multiple times did in this video.
Wise words.
" if a product is reaching the end of a production line with a high acceptance rate, there is no need for in-process testing."
This is really interesting, probably controversial, but worth a lot of contemplation and I wonder how this could apply to software.