Almost certainly we need to add terms into the DP state to compute X; unfortunately adding just the number of vertices doesn’t work as some triangles have two edges in which a point can be inserted to create a quadrilateral, while others only have one.
Almost certainly we need to add terms into the DP state to compute X; unfortunately adding just the number of vertices doesn’t work as some triangles have two edges in which a point can be inserted to create a quadrilateral, while others only have one.
The difficulty is finding those terms, though…