> There are two types of people: Those who think VR will change the world—and those who haven’t tried it yet.
I don't trust any argument that doesn't recognize my personhood.
VR was interesting, but the Meta Quest felt uncomfortable on my head, I felt every so vaguely nauseous, they didn't add anything to any of the games I was playing, they weren't comfortable to wear after a long day of work, they made me feel weirdly disconnected from the outside world.
"Technology can overcome any obstacles" is just what you tell the investors. Most of the time, obstacles stop emerging technologies from going anywhere.
And I suppose VR may become viable some day, but I just don't feel it's that day yet.
> I don't trust any argument that doesn't recognize my personhood.
Mostly because it's the worst argument a person can make. You know you exist, so therefore they don't know what they're talking about.
In this case, it's basically saying "You have experienced all VR has to offer after you've tried it a few times. If you weren't impressed, I'm here to inform you that you won't ever be."
I don't trust any argument that doesn't recognize my personhood.
VR was interesting, but the Meta Quest felt uncomfortable on my head, I felt every so vaguely nauseous, they didn't add anything to any of the games I was playing, they weren't comfortable to wear after a long day of work, they made me feel weirdly disconnected from the outside world.
"Technology can overcome any obstacles" is just what you tell the investors. Most of the time, obstacles stop emerging technologies from going anywhere.
And I suppose VR may become viable some day, but I just don't feel it's that day yet.