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Those are actually good ideas, and if you received a computer science degree from Carnegie Mellon University, you may have witnessed first hand their actualization in CS 213, Introduction to Computer Systems:

http://www.cs.cmu.edu/afs/cs/academic/class/15213-f01/www/

From the syllabus:

  1. Int’s are not integers, Float’s are not
  reals. Our finite representations of numbers
  have significant limitations, and because of
  these limitations we sometimes have to think in
  terms of bit-level representations.

  2. You’ve got to know assembly language.
  Even if you never write programs in assembly,
  The behavior of a program cannot be understood
  sometimes purely based on the abstraction of a
  high-level language. Further, understanding the
  effects of bugs requires familiarity with the
  machine-level model.

  3. Memory matters. Computer memory is not
  unbounded. It must be allocated and managed.
  Memory referencing errors are especially
  pernicious. An erroneous updating of one object
  can cause a change in some logically unrelated
  object. Also, the combination of caching and
  virtual memory provides the functionality of a
  uniform unbounded address space, but not the
  performance.

  4. There is more to performance than
  asymptotic complexity. Constant factors also
  matter. There are systematic ways to evaluate
  and improve program performance

  5. Computers do more than execute
  instructions. They also need to get data in and
  out and they interact with other systems over
  networks.


That's a 200 level class, as far as I know there is always a CS1 100 level class that usually starts with some EXTREMELY high level language, sometimes a metalanguage just for the class itself? I heard somewhere Python is in style for this. Here is one such course : http://www.academicearth.org/courses/introduction-to-compute...

*EDIT - I made a stupid comment... they have C assignments in that class. I'll leave it for others amusement. I have seen that style of starting with a high level language though...


15-100. Genie Pascal. Oh god, the pain.


Although I'm not a fan of lower-level programming (I'm a UI guy), I loved 15-213. One of my favorite (and best-taught) courses.




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